Ferocious Horn Den

Entry requirements, preparation, boss mechanics and arena diagrams.

Expedition: ConquestRequired GS: 21005 players▶ 10:51

Before you enter

5-player dungeons. Required GS is for Conquest; Exploration of the same dungeon opens earlier.

The dungeon for armor pieces and the guard.

Dungeon bosses

Watchdog Kwapo

First boss — the wolf ▶ 10:54

He jumps around the arena while area hits rain down, then fireballs appear: collect them fast — each one slows you more. At the end he releases a wave from the middle (jump it) and every ball nobody picked up explodes.

Necromancer Duanka

Second boss — the necromancer ▶ 11:36

Before the boss, use bombs from the side stairs to clear the totem room. When four souls appear, one damage dealer takes the altar orb and personally kills the souls. For the held player’s damage circle, the group gathers to share the damage. When the boss pulls everyone to the middle, run outward and avoid the incoming electric orbs.

Conquest · pre-Global guide, Dec 25, 2025; details may differ on Global poppo · Ferocious Horn Den

Ferocious Horn Nuakum

Final boss ▶ 12:27

Illusion leap ▶ 12:48

He jumps onto his statue, marks and roots a player and his illusion jumps away from them while a circle grows. Read the arrows: small circle — the supports run in; large circle — they run out. One more player stands in the illusion's path, or its damage-taken debuff kills the marked player when the wolf lands. Two jumps the first time, three the second.

Boss, orb and marked player on one line.

wipe Redirect the strike into the orb ▶ 13:42

He casts an orb in the middle that pulls players slightly, jumps to the side and marks a player. The marked player runs to the opposite side, through the area hits, so his ranged strike passes through the orb. Three hits out of four attempts must go into the orb; he jumps somewhere new every time.

Place blood pools out of the way

The blood-pool debuff leaves a pool under you. Move to an unused area near the edge so it does not block the group’s next mechanic.

Conquest · pre-Global guide, Dec 25, 2025; details may differ on Global poppo · Ferocious Horn Den

Rotate the interceptors

Agree who blocks each clone charge; rotate instead of asking one player to take every hit. Later, when a teammate is held and the boss raises a red orb, other players also take turns standing between the boss and the target to intercept.

Conquest · pre-Global guide, Dec 25, 2025; details may differ on Global poppo · Ferocious Horn Den

Sources for this guide

Based on BIGSKALA’s Taiwan walkthrough and linked player reports. Added notes state their difficulty or older-client scope; mechanics may differ by version. Boss names come from game data. Mechanic headings are descriptive, not official skill names; diagrams are simplified.

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