Zikel
Solo boss ▶ 23:27
Every hit hurts ▶ 23:27
Dodge everything: single hits and short combos all hurt, and they bleed — clear it with potions or skills. One attack tethers and lifts you, then his huge sword lands.
wipe Safe lanes ▶ 24:00
He jumps to the edge and slams the ground; once he has struck, a safe lane forms — step in, never before. He reappears on the opposite side and slams a second, roughly parallel lane: start moving when the purple glow fades, not earlier and not later. If you are outside a lane when the arena lights purple again, you die. Then he dives to the middle — jump right before the landing wave. The second round adds area hits on the floor and a third side; at the end the safe spot is right next to him.